This very short game was made for the learn you a game jam by captain coder. The game is not complete, there are unused assets but atleast i can show something. The game was made in godot. The non pixel background came from pixabay, the rest of the pixelart is self made (which i'm very proud of).

In the game, you play as our hero name mike, mikey or mickey (you just pick  a name in your head). The hero has to slay evil monsters to save the princess! The monster drops a sword, if you want it you'll have to drop you're current sword tho! (actually still work in progress, the hero can't take damage yet either)

I still learned a lot, i learned to work with godot and had the joy to learn to draw some pixelart as well! I hope you give this short game a chance and hope you like the drawings i made! i didn't use audio yet, that might be for a later update, if i decide to do an update.

Anyways, enough talking, go save the princess!

Comments

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Congrats on putting this together Shy! You made a whole game loop and I hope you're proud of what you've accomplished.

There's so much more you can add here, I hope you continue to improve it. Sound Effects, Visual feedback on attacks.. the sky is the limit! <3

I appreciate the foundation of what you've put together! You've definitely got the basis of a game here, and I feel like without too much embellishment at all you could have an overall gameplay loop going.


I appreciate the fact that the game does have a lil' ending already, and with the systems you've built I could totally see our hero going on all sorts of hack-and-slash adventures, potentially more diverse attack mechanics like different keys to press like quicktime events, or specific combos, etc.

Obviously as you stated the game is heavily incomplete, but as a result of this I can see a lot of potential for this project depending on how much you want to put into it!

Keep workin' on it and keep learning!

I love the idea of quicktime events! I'm defenitly interested in trying to implement that and showing it off sometime! Thanks for the idea's, i'll see what i can do with it